Paul Howland
2003-10-19 10:26:27 UTC
Hi,
I'm running FS2004 under WinXP with an AMD 2600+, 512MB memory and Radeon
9700Pro. I've got most graphics settings maxed out, and when in the air I
get a respectable 20-30 fps.
However, I've noticed that when taxiing on the ground and until airborne,
the frame rate can be as low as 2 fps. Very irritating! However, when I
say airborne, I literally mean 100ft off the runway. Thus the problem
cannot be related to the graphical detail on the ground, as soon as I'm in
the air the frame rate shoots up to 15-20 fps and I can still see all the
same objects. The same happens on landing - good framerates until the
wheels hit the tarmac.
I had this problem briefly with the previous Catalyst 3.7 drivers, but then
it went away (not sure why - I must have tweaked something by mistake). The
problem resurfaced after installing the Catalyst 3.8 drivers.
Anyone else experience this? Any ideas? My Catalyst Direct3D settings are
on the defaults at present.
Thanks,
Paul
I'm running FS2004 under WinXP with an AMD 2600+, 512MB memory and Radeon
9700Pro. I've got most graphics settings maxed out, and when in the air I
get a respectable 20-30 fps.
However, I've noticed that when taxiing on the ground and until airborne,
the frame rate can be as low as 2 fps. Very irritating! However, when I
say airborne, I literally mean 100ft off the runway. Thus the problem
cannot be related to the graphical detail on the ground, as soon as I'm in
the air the frame rate shoots up to 15-20 fps and I can still see all the
same objects. The same happens on landing - good framerates until the
wheels hit the tarmac.
I had this problem briefly with the previous Catalyst 3.7 drivers, but then
it went away (not sure why - I must have tweaked something by mistake). The
problem resurfaced after installing the Catalyst 3.8 drivers.
Anyone else experience this? Any ideas? My Catalyst Direct3D settings are
on the defaults at present.
Thanks,
Paul